AI Insights · Timothy · July 2025
Performance of Top 5 Shopping Games on Unified Platform in Middle East: Q2 2025
Explore the performance trends of the top 5 shopping games in the Middle East for Q2 2025, with insights on downloads, revenue, and active users.
The second quarter of 2025 showcased notable trends in the shopping games category on a unified platform in the Middle East. Here’s a closer look at the top five applications, with data insights provided by Sensor Tower.
My Supermarket Simulator 3D® from Game District LLC saw fluctuating weekly revenue, peaking at approximately $3.2K in late June. Its weekly downloads experienced a gradual increase, reaching around 51.1K by the end of the quarter. Active users fluctuated slightly but ended strong at around 212.6K.
Goods Puzzle: Sort Challenge by ONESOFT GLOBAL PTE. LTD. maintained a steady revenue stream, culminating at about $9.7K in the last week of June. Downloads peaked mid-June at about 56.5K, while active users showed a positive trend, reaching approximately 208.3K towards the quarter's close.
Hypermarket 3D: Store Cashier from Sunday.gg had minimal revenue, with downloads starting at 22.2K and maintaining a steady pace around 15K towards the end of June. The app’s active user base began at 148.6K, experiencing a gradual decline to about 117.6K.
Supermarket Game - Shopping by BUBADU information technology Ltd. had negligible revenue. However, downloads showed a slight increase from 7.3K to about 6.9K by the end of the quarter. Active users started at 27.1K, with a small dip mid-quarter, ending at 23.8K.
Lastly, Goods Sort Master Triple Match by Hong Hai Wu Xian Technology Development Co., Ltd. saw modest revenue growth, peaking at $227 in late June. Downloads increased to about 12.3K in May before stabilizing. Active users reached a high of 92.3K in late May, with a slight decrease by the end of June.
For more detailed insights and data analytics, visit Sensor Tower.